refactor: implement three-layer agent architecture (agents / prompts / skills)
Layer 1 — src/agents/ (thin agent definitions, no prompt text)
registry.ts — AgentConfig, registerAgent(), getAgent(), AGENTS proxy, pick()
orchestrator.ts, coder.ts, pm.ts, marketing.ts — one file each, just metadata + tool picks
index.ts — barrel: imports prompts then agents (correct registration order)
Layer 2 — src/prompts/ (prompt text separated from agent logic)
loader.ts — registerPrompt(), resolvePrompt() with {{variable}} substitution
orchestrator.ts, coder.ts, pm.ts, marketing.ts — prompt templates as registered strings
orchestrator.ts now uses resolvePrompt('orchestrator', { knowledge }) instead of
inline SYSTEM_PROMPT const; {{knowledge}} variable injects project memory cleanly.
agent-runner.ts uses resolvePrompt(config.promptId) per agent turn.
Layer 3 — src/tools/skills.ts (new skills capability)
list_skills(repo) — lists .skills/<name>/SKILL.md directories from a Gitea repo
get_skill(repo, name) — reads and returns the markdown body of a skill file
Orchestrator and all agents now have get_skill in their tool sets.
Orchestrator also has list_skills and references skills in its prompt.
Also fixed:
- server.ts now passes history + knowledge_context from request body to orchestratorChat()
(these were being sent by the frontend but silently dropped)
- server.ts imports PROTECTED_GITEA_REPOS from tools/security.ts (no more duplicate)
- Deleted src/agents.ts (replaced by src/agents/ directory)
Made-with: Cursor
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dist/agents/registry.d.ts
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dist/agents/registry.d.ts
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import { ToolDefinition } from '../tools';
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export interface AgentConfig {
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name: string;
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description: string;
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model: string;
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promptId: string;
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tools: ToolDefinition[];
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}
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export declare function registerAgent(config: AgentConfig): void;
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export declare function getAgent(name: string): AgentConfig | undefined;
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export declare function allAgents(): AgentConfig[];
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/**
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* Backwards-compatible AGENTS object — populated as agents register.
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* server.ts uses AGENTS[name] and Object.values(AGENTS).
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*/
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export declare const AGENTS: Record<string, AgentConfig>;
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/** Pick tools from ALL_TOOLS by name. */
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export declare function pick(names: string[]): ToolDefinition[];
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