Filebase · Series B · Q2 2026

# The bandwidth bill is the bug.

A sync engine that ships only what changed. Backed by 3,184 paying teams.

Problem

## Every other tool re-uploads the whole file.

Edit one frame in a 4 GB Final Cut project; today's tools sync all 4 GB. The video, post-production, and design industries are eating multi-thousand-dollar bandwidth bills they shouldn't be.

38×
less data moved over the wire vs. naive sync, on real customer workloads.
Why now

## Three shifts make this market real.

### Remote post-production

Editors don't sit in one room any more. Cloud sync went from convenient to load-bearing.

### AI workflows

Diffusion checkpoints are 7 GB. Engineers iterate on them daily. Existing tools choke.

### Bandwidth pricing

Egress costs 4× what it did in 2022. Storage is cheap; movement is expensive.

"

Filebase pays for itself in the first month. We were going to hire a dedicated DevOps person to babysit our sync — instead we just switched.

— Mira Hassan, CTO at Northwind Studios

Ask

# $22M to ship the next sync engine.

18-month runway, hire 14, expand to enterprise on-prem.

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